New every morning
Every daily board changes at midnight and everyone gets the same one, so a win is worth comparing over breakfast.
New boards every morning
A fresh set of boards every morning, the same for everyone. 39 games of logic, words and pictures, from Easy to Insane.





Every daily board changes at midnight and everyone gets the same one, so a win is worth comparing over breakfast.
Four levels on every daily board. Kids settle in on Easy; grown-ups get a proper fight on Insane.
Three boards a day keep your streak alive, and every seventh day in a row earns a rest day for the busy ones.
A fresh board of each, every day, at four levels.

Five letters, six tries. A new word every day.

Every number once in every row, column and region.

Sudoku fenced into garden plots: each plot's numbers add up to its tag, and none repeats.

Six crates of numbers on a market stall and an order on the board. Add, take away, times and share them until one crate holds the order.

Bakers at the village fête, and somebody ate the pie. Every baker you clear says one true thing. Prove who did it, one baker at a time.

Gather every colour onto a peg of its own.

Tap a plane whose lane to the edge is clear, and off it goes.

Fit every patch onto the quilt, with not a gap left.

Lift the jewels off the wrong slots and set each one where its colour belongs.

Seat one queen in every row, column and colour.

Fill the runs and reveal the picture.

Slide the blocks and get the big red one out of the gate.

Rake the leaves and let the sleeping hedgehogs lie.

Trace every hidden word. The lengths are the only clue.

Seven letters on a comb, the queen bee on the middle one. Spell words that hold her letter and pour their honey into the jar.

Jam jars on the pantry dresser hide shelves of four words that go together. Find every shelf.

Five clue cards turn one at a time, each a thing that belongs to one hidden idea. Name the idea with as few as you can.

Thread the pins of the hoop and knit a hidden picture, panel by panel.

A daily quiz. Four answers, one right: pick, lock, and learn why.

Walk every square, eating the leaves in order.

Taps and flowers on a raised garden bed. Drag a hose from each tap to its flower: hoses never cross, and every square must be watered.

A flat paper net lies on the mat with boxes under it. Pick the box it folds into, five times a day.

Suns and moons. Never three alike in a line.

Putt the ball round the day's course in as few strokes as you can.

Turn the wire until every lantern is lit.

Lift the pegs over the ropes until every rope comes free.

Plank every islet to its number, and join them all.
Copy the picture onto the pegboard one bead at a time.

A little picture shows for a few seconds. Rebuild it bead by bead from memory.

A woodpecker knocks a rhythm on the old tree. Knock it back on the drum; each round it adds one knock.

Cups upside down on the tea table, a Peeplet hiding under each. Lift two at a time and find every pair of twins.

Swap the number tiles until every line of the lattice holds each number once.

Light every cell, and no bulb may see another.

Cut the field into numbered plots.

Two silhouettes, one at its real size. Pull the other until it looks right beside it.

Pen the horse in with hay bales, and keep as much meadow as you can.

Name a kind of thing against the clock. The rarer your answer, the deeper the dive.

Turn each pinned piece until the frame is full.

Slide the mirrors and bend the light to the bud.
Free on Android, in beta on iPhone. In English, Portuguese and Spanish.